Go southwest to Sloop and enter the Upturned Keg. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Give him one of your Vapor Masks so that he may escape. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. But though it dies, It cannot be born. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. To the west you will find 3 Vapor Masks. He will tell you that a minstrel is sleeping in the barn nearby. He will tell you how to get to Elvandar and will give you the Key of Lineages. Give him one of your Vapor Masks so that he may escape. Head back to Lamut, and return the Ruby. The Ghost of Jarel Lycrow (Chapter 2) Look inside the house to the northwest to find a message left by Pug. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Soon your party members will become sick. Return to Duke Martin and he will express concerns about what the enemy is planning. She will give you a Tuning Fork among other things. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Go south at the first two forks and keep going down the passage. Go to Eggley to the west and use Nivek's key to unlock the shop. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Puzzle chest. Leave the sewers and Krondor. Look inside the house to the northwest to find a message left by Pug. Open the door in the east wall with a Guildis Thorn. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Go due north and attack the goblins surrounding the house. Use this key to open most of the locked doors under Sethanon. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Enter Dhatsavan's temple near the center of the island by the waterfall. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. The Naphtha Mines (Chapter 4) He will release the barrier surrounding Pug. Stay on the east side of the river and go north. Take all of them because you will need them to get out. It is worth doing because she will reward you with a Galon 'Griefmaker'. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Inside a woman will ask you to help her with her stable door. Return to Tamney with the stones and he will agree to return to Northwarden. He will tell you what he knows about the rift machine. Enter it from the south by the mountains to avoid the pirates. Follow the east side of the river north. Sewers Below Krondor (Chapter 1) Sewers Below Krondor (Chapter 2) Cave Behind Waterfall (Chapter 3) Dungeon Below Sar-Sargoth (Chapter 4) Naphtha Mines (Chapter 4) Diviner's Halls (Chapter 5) Sewers Below Krondor (Chapter 6) Diamond Mines Below Sarth (Chapter 6) Mac Mordain Cadal (Chapter 6) Ancient . Craig the Logger (Chapter 7) Arlie Steelsoul (Chapter 3) Venutrier of Lan will capture you and throw you into the mines. Enter Dhatsavan's temple near the center of the island by the waterfall. You can find spoiled rations in the inn in Silden. Chapter 4 - Marked for Death He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Head east through Darkmoor and Maloc's Cross. He will tell you to ask someone named Isaac about the ruby. Finn will appear and will escort you to Prince Arutha. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. When you leave LaMut and continue south you will attacked by another assassin. He will not tell you anything until you become protectors of the faith. The upper level exit is in the southwest corner of the level. Use the password 'VICTORY' to open it. FAQs/Guides are posted in their . Poison the rations inside with some Coltari poison. Open the door of the stable just to the north and return to her. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Inside you will see a note from Squire Phillip who has taken the device. Use this key to open most of the locked doors under Sethanon. Go south to Silden and speak to Joftaz in the Inn. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Return to the first room and open the south door with the Interdictor Key. Go east to a farmstead and look in the house. She will talk to you about her two suitors; Navon in particular. Dimwood Forest (Chapter 7) 1. She will give you a Tuning Fork among other things. Take all of them because you will need them to get out. It will be a difficult battle. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Make sure both Pug and Owyn learn the spell. For this walkthrough, I will describe the shortest and easiest way. Squire Phillip will appear and give you the Waani device. Give him one of your Vapor Masks so that he may escape. He will tell you where the rift machine is located and how to destroy it. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Continue all the way to the west to find the chest Moraeulf was talking about. Return to Romney and report your success to the Duke. Continue north and speak to the gods of Timirianya through the pillars. (Your defense will go up by more if you emphasize it.) Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Go southwest to Sloop and enter the Upturned Keg. 2000-2011 mikesrpgcenter.com. Return in a day and Steelsoul's man will allow to pass. He will ask you to retrieve one of his IronJaw traps from the area. Speak to the Duke of Romney at the beginning of the third chapter. Continue north and cross the next bridge to the west. Craig the Logger (Chapter 7) Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. This will take you into the city of Sar-Sargoth. He will recommend that you talk to Abuk to learn more about the spyglass. Search the lower level thoroughly to find and kill all six spellweavers. This is a subquest and the walkthrough for it is below. In the next room you will find the Oracle of Aal. He will give you the ruby and in return you will sharpen his sword for him. The Naphtha Mines (Chapter 4) Select a region from the map. Inside one of the chests you will find the Interdictor Key. Chapter 6 - Betrayal Open the door of the stable just to the north and return to her. Just before the bridge to Romney you be challenged by Mitchel Waylander. Beside the path you will see a moredhel box. He will tell you how to get to Elvandar and will give you the Key of Lineages. Continue through Lyton to Silden. Visit Craig the logger in the south end of Dimwood. Eventually you will come across the stairway to the upper level. Go to Eggley to the west and use Nivek's key to unlock the shop. Finn will appear and will escort you to Prince Arutha. Look inside the house to the northwest to find a message left by Pug. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Inside a woman will ask you to help her with her stable door. Take all of them because you will need them to get out. Chapter 2 - Shadow of the Nighthawks He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Go east from his house and cross the bridge. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Go north and inside the house you will find a Crystal Staff. He will ask you to check out a rumor about some moredhel illusionists in the area. The Stolen Ruby (Chapter 1) Go south into the dead end and walk through the illusionary mountains to the west. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. The Naphtha Mines (Chapter 4) Turn the dials so that they read DIE and the box will open. After you cross the bridge, go east and talk to Moraeulf. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. Open the door of the stable just to the north and return to her. This staff will allow Owyn to cast magic again. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. ). You will see a burial cloth and a shovel. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Drop all your rations and sleep for a night. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to Duke Martin and he will express concerns about what the enemy is planning. Click on the assassin's body and take his rations and picklocks. She will give you a Tuning Fork among other things. This guide deals with the aspect of spells. Soon your party members will become sick. Their defense will go up by 25. Return in a day and Steelsoul's man will allow to pass. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Go south at the first two forks and keep going down the passage. Eventually you will come across the stairway to the upper level. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. You can fight them or you can find out the password. Click any of the Six Basic Headings below, if you want to JUMP to a section. Go northeast from the town, follow the river south, and cross the bridge. He will tell you to ask someone named Isaac about the ruby. Return to Duke Martin and he will tell you to return to Northwarden. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. The Naphtha Mines (Chapter 4) Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Behind it you will see a chess board that is missing a knight piece. Go northeast from the town, follow the river south, and cross the bridge. You will find Navon Du Sandau near the center of the town. Speak to the Prelate east of the temple to learn more about the order. On the far west side of the mine you will find the Brak Nurr. Return in a day and Steelsoul's man will allow to pass. Go south and then cross the bridge. He will tell you more about Neville's death and where to find Navon. Go south at the first two forks and keep going down the passage. Pug has left a another message in one of these. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Soon your party members will become sick. Continue east to the town of Lyton. Go to Loriel to the west and speak with Keifen Alescook. One of the houses has a map of the area. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Continue east to the town of Lyton. You will find another Brak Nurr at the far west end of the next level. Continue east to the town of Lyton. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Inside a woman will ask you to help her with her stable door. He will give you the ruby and in return you will sharpen his sword for him. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Just through that you will find Calin. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. You will find a woman who will give you a Sack of Grain for the Leather Leggings. You will see a burial cloth and a shovel. Take all of them because you will need them to get out. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Soon your party members will become sick. Inside the ruins you find a door that unlocks with the Key of Lineages. He will release the barrier surrounding Pug. In a corridor to the northwest you will find Obkhar. Go north and inside the house you will find a Crystal Staff. Make sure both Pug and Owyn learn the spell. Go through the door in the north wall and keep following the passage. Use some Fadamor's Formula to open the barn door and find Tamney. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Leave the cave and return to Navon in Kenting Rush. He will also give you the book 'Chapel's Rmur n Whepuns'. Just through that you will find Calin. Follow the main road northwest until you reach the river. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. You will find the moredhel near a house south of Decamp on the Teeth. Defeat them and take the Eliaem's Heart from the body of the spellcaster. One of the houses has a map of the area. Return to Craig and give him the trap. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Go east from his house and cross the bridge. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return to Romney and report your success to the Duke. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will reward you with a Ring of the Golden Way. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. In the southeast corner of the area you will find two IronJaw traps in a chest. Speak to Kat in the bottom-right corner of the sewers and agree to help her. For this walkthrough, I will describe the shortest and easiest way. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to Tamney with the stones and he will agree to return to Northwarden. Soon your party members will become sick. To the northwest you will find the passage to the lower levels. He will tell you to ask someone named Isaac about the ruby.